Monday, October 22, 2012

Video Games

Video games have become a large part of society in all generations. Some people say video games are ruining the new generation and becoming more of a nuisance and distraction.  Some also do not see any of the appeal of video games, selling them off as a complete waste of time, which they do consume large sums of time to undergo and become a "pro" at. This was enlightened to the public of the TED community through a video http://www.youtube.com/watch?v=dE1DuBesGYM . This shows that video games give a sense of accomplishment that some may not get in their daily lives by doing quests, tasks, or other things. What I would like to ask is when will Web 2.0 or 3.0 or whichever Web will be incorporated into daily life so much where the lines of life and reality will be skewed? And at that point when will the Web become more appealing than real life?

3 comments:

  1. I think, in many senses, technology is already more appealing than real life. If it wasn't, then why would people waste so much time on it? Many people spend more time on the computer or the television then they do asleep - something that is definitely not healthy. I've found that for many people any escape from the real world is better than what they're escaping from. There's significantly less stress, oftentimes there are save points where you can undo just about anything, and you only have to come into contact with people when you want to. Personally I'm more of a trading card game player, but who wouldn't want to travel into Hyrule to be a hero, fight bad guys, and save the princess? It's an adventure, and it makes the player feel as if they are more than just one human. Many people seem to have an issue with this simple fact of life. So there's your rambly, roundabout answer.

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  2. Video games do make you feel better, but they are a big use of time and effort that could be relegated to doing what's expected by employers or teachers. They're like a combination of television and drugs. Some may argue that it's a life wasted if one spends it entirely on computers or watching TV. Well, if this is what the person was raised doing, it will appeal to them. They aren't missing out on real life until real life hits. If they prefer video games to nature, that's their preference. Perhaps not a realistic preference, but it is a preference.

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  3. I like your idea of incorporating technology into our daily lives so much that the distinction between real and artificial is in question. I think that the artificial is already more appealing than real life to our generation at least. As for whether this is a bad thing, I would argue that it is not, people are good at coping with issues, and better at adapting. I think, that soon, people will coexist with technology, rather than drift repeatedly across then line between dominating and being dominated by, with the exponential growth of science and the like I think so at least.

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